i know is it something stupid that i dont know because im not familiar with the pack but any help will be welcomed. If i found how to correct this line then i will find all the rest. final Player tmp = getClient().getPlayer() The problem is that i cant found how to fix the first line. WriteC(0x02) // team circle around feet 1= Blue, 2 = red WriteC(0x01) // team circle around feet 1= Blue, 2 = redĮlse if (tmp.getActionStatus(BlockAction.PARTY_CYCLES) != null & !tmp.getActionStatus(BlockAction.PARTY_CYCLES) & Config.ALLOW_PARTY_CYCLES & sameparty & party.isLeader(_player) || _player.getServerWarTeam().equals("red")) If (tmp.getActionStatus(BlockAction.PARTY_CYCLES) != null & !tmp.getActionStatus(BlockAction.PARTY_CYCLES) & Config.ALLOW_PARTY_CYCLES & sameparty & !party.isLeader(_player) || _player.getServerWarTeam().equals("blue")) See my code bellow from acis.įinal Player tmp = getClient().getPlayer() įinal boolean sameparty = tmp != null & party != null & party.equals(_player.getParty()) i have it working 100% on acis but here im stucked. This system is adding blue cycles on party members and red on party leader and players can also deactivate it from menu panel. This is the easiest and most popular way to use cheat hack config, it is used by most counter strike 1.6 players. Im trying to add on L2 j Mobius H5 free revision a system for parties. It is used (NO recoil) by the player to win.
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